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FX TD / ARTIST
JONNY WANG
Sci-Fi Style Signs Tool
This is a set of tool that widely use in Blade Runner 2049 for artist to create the sci-fi look of signs in minutes. The tool is divided...
Rain / Snow System Tool
This tool is widely use in Blade Runner 2049. All the CG rain are created by the same tool and rendered in Clarisse. Artists are able to...
Wedge Submit tool for DNeg
This is just a brief of the tool that I created in DNeg since I was working on Fantastic Beasts. The tool was based on Houdini node and...
Obscurus Look Dev
This is the breakdown images showing the detail of creating the Obscurus in "Fantastic Beasts and Where to Find Them". This is a really...
Displaced Interior and Layered Simulation
This video shows my practice of layered simulations and displaced interior of rocks. For the simulations part, the key is to keep the...
FX Alembic Selection
"FX Alembic Selection" is a solution to speeding up the loading of the Alembic SOP. As the above images, we only need few primitive(s)...
FX Delayed Load / FX Multi Delayed Load
"FX Delayed Load OBJ" is used to simplified creating procedural delay load from cached files. Including Frame Shift and Active function...
FX Render ROP / FX Wedge ROP
These two ROP are created for CGRU's AFANASY, the free render farm manager. The official CGRU's AFANASY provides an "afanasy ROP" which...
Houdini Camera OTL
Since scaling the camera from parenting occurs som problem, especially when rendering volume. This OTL is used to fix this problem from...
Houdini Project Node
This node should be located in every working HIP file. Once user launched the Houdini from Houdini Launcher or Shotgun, this node should...
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